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AVR ATMEGA (8/16/32) SVSEMBEDDED SYSTEMS COURSE / HOBBY LEARNING / DEVELOPMENT KIT

Introduction to ‘C’:
  • About  ‘C’
  • Number system and working examples.
  • ‘C’ Data types/Operators/Precedence.
  • Basic GCC commands.
  • Refresh Basic ‘C’ Programming.

Learning ‘C’:

  • ‘C’ coding style rules.
  • Compilation steps.
  • Object/Executable file format.
  • Linkers/Loaders and functionalities.
  • Process image and its sections.
  • ‘C’ process environment on Linux.
  • Bit-wise operator’s examples
  • Preprocessor directives and examples.
  • Arrays and Strings.
  • Structures/Unions/Enumerations.
  • Functions & Pointer.
  • Dynamic memory allocation ( Malloc, Calloc, Free).
  • Files and Files Operations.
  • Standard I/O Library.
  • Header Files.
  • ‘C’ Program with multiple files.
  • Storage classes.
  • Const and volatile qualifiers.

===================================================

  • Introduction to Embedded Systems.
  • Architecture of Embedded System.
  • Programming for Embedded System.
  • The Process of Embedded System Development.
  • Communication Interfaces.
  • Embedded/Real-Time Operating Systems.
  • Embedded Software Development on different Microcontrollers.
  • Network Programming.

===================================================
Module-1

  • Introduction to Microcontrollers.
  • Microcontroller’s vs Microprocessors.
  • Introduction to AVR ATMEGA32.
  • AVR ATMEGA32 Architecture.
  • Basic Registers and addressing modes.
  • Special function Registers.
  • Instruction set.
  • Interrupts & Timers.
  • Programming Microcontrollers in ‘C’
  • Introduction to CVAVR {or} AVR STUDIO4.IDE Tools.
  • Understanding Basic Devices.
  • Light emitting Diodes [LED].
  • Switches.
  • Liquid Crystal Displays.
  • Seven segment display.
  • Matrix keypad.
  • Replays.
  • Buzzers.
  • Dc Motors & PWM [Pulse Width Modulation].
  • Stepper motors.
  • Sensors and signals Conditioning

LAB WORKS:

  • Building a user Interface
  • Interfacing a light emitting diode.
  • Interfacing Switches.
  • Interrupts.
  • Timers and counters.
  • Interfacing a LCD Display.
  • 8bit mode.
  • 4bit mode.
  • LCD Menus.
  • Interfacing a 4x4 Matrix Keypad.
  • Pulse Width Modulation.



Hardware Interfacing Basic Devices

  • LED.
  • Switches.
  • LCD.
  • 7-Segment display.
  • Keypad.
  • Relays.
  • Buzzers.
  • DC Motors.
  • Stepper Motors.

Module-2

  • Serial Communication.
  • MAX-232.
  • Asynchronous Communication.
  • RS-232
  • RS-485
  • Synchronous Communication.
  • SPI
  • I2C
  • EEPROM
  • Real Time Clock
  • Converters
  • ADC
  • DAC
  • Infrared & Radio Frequency.
  • Interfacing Microcontrollers.

LAB WORKS:

  • RS 232.
  • RS 485.
  • Interfacing Microcontrollers to Microcontrollers.
  • Interfacing Microcontrollers to Computer.
  • SPI Protocol.
  • EEPROM Using I2C
  • ADC
  • DAC

Module-3(learning of technologies)

  • Interfacing different devices.
  • WI-FI
  • BLUETOOTH.
  • GSM.
  • GPS.
  • RF-ID.
  • FRINGER PRINT.
  • RF.
  • Xbee.
  • GRAPHICAL LCD.

Module4: (learning of Protocols)
Embedded Protocol

  • I2C.
  • SPI.
  • CAN.
  • RS 232, RS 485.

Module5: (ACADEMIC PROJECTS ON DEVELOPEMNET KIT)
The above development board will guide u the 10 different technologies for the student. svsembedded will provide the CD in that
WE WILL PROVIDE
1. ABSTRACT
2.DATASHEETS
3.DOCUMENTATION
4.SCHEMATIC DIAGRAM.
5. SOFTWARE CODE
6.SAMPLE PPT
7.PHOTOS&VIDEO FILE ON ENTIRE PROJECT